DARK VENTURE: BATTLE of the ANCIENTS 2ND PRINTING!

Created by Rob Lemon

A tactical strategy and adventure game in a dark-fantasy future where players control asymmetric factions engaging in brutal conflict.

Latest Updates from Our Project:

EPIC UPDATE: New ADD-ONS and MANY STRETCH GOALS MET!
over 1 year ago – Mon, Jun 30, 2025 at 09:13:20 AM

Hello!

I hope you had a great weekend. I’ll try to keep this concise (not a chance!), but there’s a lot to go over. I didn’t want to bombard you with multiple updates, so everything is packed into this single EPIC UPDATE!! We have some great NEW ADD-ONS to the campaign and we’ve hit 6 NEW STRETCH GOALS. Read on for more information!

NEW ADD-ON: The 2ND PRINTING UPDATE KIT - After much discussion and suggestions from the community, we decided to make a few BALANCE CHANGES to several factions and rules in the 2ND PRINTING of the game.

Specifically, in VICTORY GAMES, we noted that with some very simple changes, factions that are more difficult to get up and running in the early game could have more of a fighting chance. There will be updates to the FACTION GUIDE, the CORE RULES, and the dashboards of the Dhargon, Orpal, and Varpen. Also, there will be an addition to the VICTORY POINTS FOR ALL FACTIONS cards: Making FENCES and WALLS will now earn VP. 

We decided to offer a 2ND PRINTING UPGRADE PACK with these updated components and a few “quality of life” changes to other components, most significantly the BEAST TOKENS in the core game, creatures that come into play after playing ITEM CARDS or in the ADVENTURE, will be revised (so that it’s less likely they’ll be mixed into the BEAST FACTION tokens).

If you already have a copy of the 1ST PRINTING, this add-on will bring your game up to date with the 2ND PRINTING. It is NOT REQUIRED to play the new Ghosts & Robots expansion.

NEW ADD-ON: EPIC LARGE RULE BOOKS - We absolutely love the small form factor of the rule books as they appear in the core game and expansions. They are easy to pass around the table and don’t take up a lot of space in the box, while still containing a TON of info and gameplay! However, some backers have asked us for larger books.

We specked out a quote for big books with more durable pages that are spiral-bound (for ease of flipping and reference). We are really happy with these definitive, premium versions of the rule books. All CORE rule books are compiled in one book (about 120 pages), all EXPANSION rule books are compiled in a second book (over 100 pages), both are packaged together for one low price!

You can grab these new items in the ADD-ONS section of your PLEDGE.

Now, the STRETCH GOALS we have met so far. What are they? Read on!

Random Map Space Decks: These two decks, one of the letters A-P, the other with numbers 1-16, are used to randomly palace tokens (item and action card draw tokens, units, etc.): Draw a letter then draw a number to pick a map location! Easy as that. New VICTORY GAME SETUPS will include them. Since we began testing these, we don’t know how we ever lived without them!

Terrain and Resource Cards for each Map: These reference cards will help to resolve any disputes about where a specific resource can be GATHERED or where there are movement bonuses (on roads) and penalties (in water).

Map Rule Cards: These cards, when used in a game, add specific rules to map spaces, adding variety to games. That cave looks like the den of an animal…it is! That lab has a strange machine on the 2nd Floor...now that machine will DO THINGS to your units! This shack looks like someone lives here…did someone just come home? These cards will add additional objectives, bonuses, and strategic possibilities to your games.

New Hero ERSTOS added to the Core game and Upgrade Kit: Heroes are powerful single-unit-factions (meaning that a player can choose to play as a Hero, a single unit, as their Faction in a game). They are powerful, beginning the game with a unique special ability, and they increase in power as other special abilities are unlocked as you play! This hero, ERSTOS, is the leader of the Highwaymen: Rogues, scoundrels, and…protectors of the peace (?!). Take a good look at her, then take a look at The Forgone King (king of Darkgrange), could there be a... “familial” resemblance?

Move Reward Bag added to Ghosts & Robots: We are adding a new EPIC GAME MODE to the Ghosts & Robots Expansion where all the maps from the Core game and expansions can be linked together to create a GIGANTIC, EPIC map! Each faction has a unique means to travel the giant map more quickly (Varpen can mutate wings, the Dhargon have a river raft, the Orpal can create special “Transport Portals”, the Eggmen have bicycles, etc.), but now all factions can also complete simple objectives (“Offerings to the Ancients”) to draw bonus movement tokens from this bag.

New VICTORY GAME SETUPS for the Main and Underground Maps (Core Game) added to Ghosts & Robots: VICTORY GAMES have a specific setup, units are placed based on their BASIC SETUPS on the faction dashboards. Now, there will be additional Victory Game setups (for all factions) in the Ghosts & Robots rule book!

That was a lot! Please let me know if you have any questions about the ADD-ONS or STRETCH GOALS in the comments, below. We hope to continue to add new components and game options, more to come.

Stay safe,

Rob


 

MORE STRETCH GOALS, MORE TOKENS!
over 1 year ago – Mon, Jun 23, 2025 at 02:28:04 PM

Hello!

Despite the post-apocalyptic hellscape outside our bunkers, I hope you are having a great start to your week!

Since last we spoke, we’ve hit two stretch goals!

(1) A thicker GHOST faction dashboard screen - The GHOST faction moves their units on a magnetic Ether Dimension Board, behind a screen (that also acts as their dashboard). The screen blocks other players from seeing their unit movements. Meeting this stretch goal means that the screen will be made from a thick board, like the dashboards of the other factions.

(2) Wood tokens in the Expansions - Like the CORE GAME, all unit tokens in the expansions (Kings & Heroes, Beasts & Eggmen, and Ghosts & Robots) will be replaced by premium wood tokens. The cardboard tokens are nice, but the premium wood tokens are AWESOME!

FOR PEOPLE WHO HAVE THE 1ST PRINTING: If you already own a copy of the game (the FIRST PRINTING), there is now an ADD-ON for 1ST PRINTING PREMIUM WOOD TOKENS at a discounted price. This pack includes tokens for the CORE GAME and the first 2 expansions (“Kings & Heroes” and “Beasts & Eggmen”). ONLY ORDER THIS ADD-ON IF YOU HAVE A COPY OF THE 1ST PRINTING OF THE GAME ALREADY!

I repeat - Only add this to your pledge if you have a copy of the 1st Printing of the game!

More to come soon! 

Stay safe,

Rob

P.S. A note for people who have the first printing of the core game (and expansions), who do not have the wood tokens, and who have no intention of getting the wood tokens: To be consistent, we will include cardboard tokens for the GHOSTS and ROBOT units in that expansion. 


 

FIRST STRETCH GOAL HIT! Wood Tokens in the Core Game!
over 1 year ago – Sat, Jun 21, 2025 at 09:03:42 AM

Hello! 

Hope you're having a great weekend so far! 

Thank you for pushing us to our first stretch goal.

So, I can't express to you how much I personally enjoy playing the game with the PREMIUM WOOD TOKENS that were funded in the pledge manager after the first Battle of the Ancients campaign. They add a lot of weight to each unit and an added splash of color to the map.

This is why I made sure that this was the FIRST STRETCH GOAL in this campaign. 

I'll answer a few questions right now. Let me know in the comments if you have any others: 

Will they be offered separately to those of us who already have the game? Yes, they will be offered as a separate add-on for those of you who already own the game. We may offer them during the campaign or we may offer them after, in the pledge manager. You can actually pick them up RIGHT NOW in our web store if you want! RIGHT HERE

What about the EXPANSIONS?! We are looking forward to hitting the "WOOD TOKENS IN ALL EXPANSIONS" stretch goal! Whatever happens, they will be offered separately (as an add-on or in the pledge manager).

What about the non-unit tokens (Card Draw tokens, Action Dice tokens, event tokens, resource tokens, etc.), the Fallen Star token, and the fence and wall tokens? They will remain cardboard. Having the distinction between wood units and cardboard "other things" works well. The units have more...gravitas.

We slipped another stretch goal in there between the two "token upgrade" goals: THICK GHOST FACTION SCREEN. We very recently sourced this upgrade, it's always nice to have more durable components! 

We plan to reveal many new stretch goals and a couple new add-ons (we're waiting on final pricing for several items, sometimes these things take longer than expected). 

Talk soon, stay safe!!

Rob 

FUNDED! Battle of the Ancients will be BACK IN PRINT!
over 1 year ago – Thu, Jun 19, 2025 at 01:00:39 PM

Hi!

I am ecstatic that we have HIT OUR FUNDING GOAL and DARK VENTURE: BATTLE OF THE ANCIENTS and the new GHOSTS & ROBOTS expansion will be made! I'm humbled and surprised that we hit the goal SO QUICKLY!

Thank you so much for backing. Without you, this weird vision would remain trapped in a dank cell in the basement of the Ominous Tower, rotting. Truthfully, from my heart, thank you.

Onward! We have a lot of surprises and cool things forthcoming in the campaign, so keep checking back!! For example, we are waiting on final pricing for possible last minute ADD-ONS, one of which was very highly requested after the first campaign (it will probably be shaped like a cube?!).

One last thing: PLEASE if you know someone who might be interested in this game, let them know about the campaign! Share the campaign link. Being a small company, we don't have the deep marketing war chests that larger board game companies have. We rely a lot on YOU to let your friends (and your social network) know that this game exists! TELL FRIENDS!

Until the next update, thank you again, and stay safe. It's dangerous out there, the darkness is absolutely crawling with unknown perils.

Rob